	
import java.awt.*;
import java.awt.event.*;

class player
{
	bullet[] b =new bullet[50];
	boolean up = false;
	boolean down = false;
	boolean right = false;
	boolean left = false;
	boolean fire=false;
	boolean alive=true;
	int x;
	int y;
	int time=1;
	int lives=30;
	int score=0;
	int inv=0;
	int power=1;
}