import java.awt.*;
import javax.swing.*;
public class useGame extends JPanel{
	
	public static void main(String [] args){
		JFrame jf=new JFrame("Example game");
		GraphicsEnvironment environment = GraphicsEnvironment.getLocalGraphicsEnvironment();
		GraphicsDevice dev=environment.getDefaultScreenDevice();
		jf.setUndecorated(true);
		
		DisplayMode currentDM=dev.getDisplayMode();
		DisplayMode dm=new DisplayMode(1024,768,currentDM.getBitDepth(),currentDM.getRefreshRate());
		jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
		jf.setContentPane(new useGame());
		jf.setVisible(true);

		dev.setFullScreenWindow(jf);
		try{
			dev.setDisplayMode(dm);
		}
		catch(Exception e){
		}
		
	}
	
	public useGame(){
		Toolkit tk = getToolkit(); //Toolkit is used by createCustomCursor()
		Cursor HiddenCursor = tk.createCustomCursor(tk.getImage("null.jpg"), new Point(0,0),"null");
		setCursor(HiddenCursor);//set the cursor
	}
	
}
